Thursday, March 09, 2006

Healing Game

Healing Game

Considering how the video game industry has been given a black eye in the mainstream media, a game based on healing, not violence, could help put a much needed positive spin on gaming. SOE chief creative officer Raph Koster (right) muses about such a game...

Who says today's games and massively multiplayer online titles need to be filled with violence and combat to be engaging? Sony Online Entertainment's chief creative officer Raph Koster recently wrote on his personal website about the possibilities of a game where healing is the core mechanic.

'Picture an MMORPG just like the ones today, but everywhere you see combat, replace it with healing,' says Koster. 'A six-man encounter would be a surgical operation that required teamwork. Soloing would be a brilliant doctor doing drive-by diagnostics. Raids would be massive experimental treatments. Rather than spawning mobs, spawn ill people. Instead of weapons, have medicines. Instead of managing aggro, manage fever. Instead of armors, we have disinfectants.

GameDaily BIZ: The news source for video game industry professionals: "'Healing Game'

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